How to deploy a build across multiple Xbox Consoles with IncrediBuild when using the Visual Studio IDE
Posted by - NA -, Last modified by Yoni Davidson on 26 December 2017 05:53 PM

Issue: When several consoles are specified for debugging, IncrediBuild only deploys a build to one console.

Fix: Visual Studio doesn't doesn't store debugging information for project files. You need to specify the console list again. You can do this from "Solution Settings" which is found under the IncrediBuild drop down menu within Visual Studio. Go to the "General" tab, under "Xbox options" click on "Remote machines" and list the consoles you want to deploy to using IncrediBuild.

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